AI Insights · Timothy · January 2022
Top 5 Sandbox Games on Android in Bolivia Q4 2021
In Q4 2021, the top sandbox games on Android in Bolivia showed varied trends in downloads and revenue, with some apps experiencing significant growth.
In the fourth quarter of 2021, the top 5 sandbox games on the Android platform in Bolivia showcased diverse performance trends in terms of weekly downloads and revenue. Here’s an overview of how these games fared:
Roblox from Roblox Corporation saw a fluctuating trend in weekly downloads, starting at approximately 54.7K in late September and dropping to around 15.8K by late October. However, the game rebounded towards the end of the year, reaching about 22.5K downloads in the final week of December. Weekly revenue for Roblox remained relatively stable, with notable peaks of around $2K in the week of December 20 and approximately $2.6K in the last week of December.
Craftsman: Building Craft by StarGame12 experienced a steady increase in weekly downloads throughout the quarter. Starting from approximately 18.5K downloads at the end of September, the game saw a significant rise to about 30.3K downloads by the end of December. Despite this growth in downloads, the game did not generate any weekly revenue during the period.
Minicraft 2020 from Daigo Game 2020 Inc. had a relatively stable performance in terms of weekly downloads. The game started Q4 with around 10.8K downloads and saw slight fluctuations, ending the year with approximately 8.9K downloads in the last week of December. Similar to Craftsman: Building Craft, Minicraft 2020 did not report any weekly revenue during this period.
Eerskraft by Gooogame showed a varied trend in weekly downloads. Initially, the game had a low download count, starting at about 3.4K in late September. However, it saw significant spikes, particularly in early December with around 11.7K downloads and mid-December reaching approximately 31.5K downloads. The game's weekly downloads dropped to about 1.4K by the end of December. Eerskraft also did not generate any weekly revenue during Q4.
Lastly, LokiCraft by akseno2 maintained a fairly consistent download rate throughout the quarter. Beginning with around 4.8K downloads in late September, the game saw its highest weekly downloads in early November at about 6.9K and ended the year with approximately 5.4K downloads in the last week of December. Like the other sandbox games mentioned, LokiCraft did not report any weekly revenue during this period.
These insights are based on data from Sensor Tower, which provides more detailed analytics and trends for mobile apps worldwide.